![]() That said, there’s an understandable wariness surrounding the Tides of War and whether that’s coming at the expense of the game on day one (not to mention the snails pace of updates to Battlefront II). In many ways, it’s yet another repeat of the reaction to when COD reused a warehouse building model and motion capture, and when these are all real world weapons, there’s only so much leeway that DICE have. We felt these weapons were needed at the start of the war, given usage at the time I understand the initial reaction – but consider these weapons are not remotely close to playing the same way given new gunplay direction – they feature specializations & part based customization. The Tides of War seasonal content is also planned to be a thematic way of doling out new content, and they’re focussing on the start of the war, though that hasn’t stopped a number of later guns and American weapons sneaking in. Guns can be adapted and specialised in a different way, while weapon handling and recoil is calculated more accurately in BFV. Your place for discussion, help, news, reviews, questions, screenshots, videos, gifs, and anything else BF1 related From hardcore gamers to converts and newbies, all are welcome in /r/BattlefieldOne. DICE’s counter for this stems from gameplay and time period. Battlefield 1 is developed by DICE and produced by EA.
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